So my eventual goal for this first ranged build and first truekin build is to end up with Giant Hands, a Gun Rack, and an Equipment Rack and wield a ridiculous amount of heavy weapons all at once current thought is to have Blast Cannons or Missile Launchers/Mortar Tubes as my heavy missile weapons and use Long Blades for the DV bonus and in combination with the cybernetic that lets you walk through forcefields plus the Flume-Flier so I can melee Chrome Pyramids if necessary.Īll in all, a dumb build for a first attempt at going ranged (rather than my previous mutant melee tanks), but since this is my first attempt, I'd like some advice from more experienced people whether there's anything I've overlooked, whether it be flaws in this plan, additional things this build could take advantage of, or suggestions for intermediate steps this build could take. My starting cybernetic is the arm equipment that improves your accuracy, and I chose Eunuch as caste, because the extra agility is useful, and pistols seem reasonable as starting ranged weapons, and I need the Akimbo skill from the pistol tree anyway. Caves of Qud - Season 2 - Syuun - Ep 23 - Bethesda Susa Part 1 - YouTube Thanks for watchingConsider leaving a like to help me spread the word of QudLive and Drink, friendsSyuun. I tend to do my runs in this order: Waterlogged dungeon > Red Rock > Rust Wells > Ruster Archway > Grit Gate > Level up and get better gear and more imporantly get Corpus Choliys from Kyakukya > Speed through Golgotha > Bethesda Susa > Tomb of the Eaters > Spindle. This is my first serious attempt at going ranged, and my first attempt at going Truekin rather than mutant.
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